The World of Thedas

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Any and all information pertaining to the site's rules, world state, and current plot. Everything you need to know about the world of Threnodies is right here.
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Not familiar with Dragon Age? Have questions? We have answers. Within is in-depth lore about the world of Thedas: it's history, it's cultures, it's geography, and more. We aim to provide ample resources so any and all level of players can join us!
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Two month after a thread or event has been completed, it will be moved into the archives for both convenience, and to keep the forum looking nice and neat. Inactive threads will be moved to the archive after three months of inactivity, to provide ample time to let the thread be picked back up.
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Do you have site related questions? Feedback you'd like to provide, or ideas for plot advancement or events? Here is the place for you! There are no stupid questions, and feedback is always appreciated.

Character Creation

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If you're interested in joining up, awesome! Inside you will find the character application and any relevant info you need to know while creating your character.
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Any and all accepted characters to the board.
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Herein is a myriad of ways to further develop your character and promote interaction between other members of the board. Want to plot with someone? Here you go. Looking for a particular character? We've got your back. Trying to keep track of your threads? Not to worry. Character need to vent in a journal? Write a letter? Is there a drabble that needs sharing? Whatever you want, we've got it.

Ferelden

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Amaranthine is an arling that spans along the sinuous northeastern coast of Ferelden. After the Fifth Blight, Amaranthine was the site of the Darkspawn Civil War. The conflict eventually ended when the Grey Wardens led an assault on the Darkspawn. With their defeat, the arling was restored to peace under Warden rule.
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Denerim is the capital of Ferelden as well as an arling of the kingdom. Denerim is also considered a holy city to worshipers of Andraste, as it is the place of her birth. Home of both nobility and the common people, this sprawling city has much to offer the adventurer, with its market place, magic shops, armorers and bordellos.
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The Hinterlands comprises a good deal of fertile agricultural land and as such is populated with a great many farmsteads throughout the area. Its main settlement is Redcliffe Village, situated in the western hills of Ferelden and protected by Redcliffe Castle.
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Sitting on the western shore of Lake Calenhad, the village of Redcliffe is so named for the reddish hues of the cliffs that tower above it. A path leads up into the hills and across a bridge to an island where the ancient Castle Redcliffe has stood far longer than the village itself.
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Haven is a small village in the Frostback Mountains with a very mixed background in religious matters, where the Temple of Sacred Ashes was discovered. During 9:35 Dragon, at the request of Divine Justinia V, Haven was restored and brought back into the fold of the Maker, giving shelter for the pilgrims who come to visit the Temple. Since the destruction of the town during the events of the Inquisition, it has now been rebuilt and features a monument to commemorate the villagers and soldiers that lost their lives in the attack.
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Therinfal Redoubt was utilized as a training ground for the Seekers where they could practice and hone their skills without any possibility of distraction or temptation. It was in use since the Storm Age before the Seekers were finally forced to abandon the fortress for financial reasons. These days, it is once again seeing activity.
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The Korcari Wilds are a cold southern expanse of forest and swamp, the extent of which is not truly known. Its native to the Chasind Wilders who tell of a wasteland of snow and ice further to the south, filled only with desolate tundra and nomadic barbarians.
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Orzammar is a thaig and one of the remaining dwarven kingdoms in Thedas. An underground metropolis, the thaig is located deep beneath the Frostback Mountains. Under the rules of King Bhelen, Orzammar has become more open to outsiders.

The Free Marches

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Kirkwall, also known as The City of Chains and historically as Emerius, is a coastal city-state and a major population center located in the Free Marches. It is on the southern edge of the Vimmark Mountains, east of the Planasene Forest, and north across the Waking Sea from Ferelden.
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Starkhaven is an independent and prominent city-state of the Free Marches that lies on the banks of the Minanter River. It's the largest city of the Free Marches and the most influential along with Kirkwall and Tantervale.
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Located in the western Free Marches along the banks of the Minanter River, Tantervale is one of the three most influential cities in the Free Marches. Chantry law is all but absolute, and the city guard is obsessed with enforcement.
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Ansburg, Markham, Ostwick, Wycome

Orlais

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Val Royeaux is the capital city of Orlais, and home to the Andrastian Chantry. It lies on the northern coast of the far inland tip of the Waking Sea. It is one of the largest cities of Thedas.
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The Dales are the area of southeastern Orlais on the western side of Gherlen's Pass from Ferelden. They are bordered by the Arbor Wilds on the southern end, the Frostback Mountains to the east, and the Waking Sea to the north. They are in the mountain shadow of the Frostbacks, with little rainfall and no major rivers, so most of the present-day human settlements are along the coast.
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The Arbor Wilds is a thick forest located south of the Dales in Orlais. Most of the forest is uncharted and unexplored and many that daringly venture this alien-like land never return. Many ancient Elven ruins lay dormant and abandoned within the forest, rich with ancient elven artifacts and treasures.
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The Western Approach is a large, arid expanse in southwestern Orlais. The area was the site of a major battle during the Second Blight. The darkspawn swarmed out of the Abyssal Rift and corrupted the land beyond recovery. Now it is a stark and sad place with unstable purple sands, occasional rocky pillars and ridges jutting out of them and strong howling winds.

The Frostback Mountains

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Skyhold is a fortress located in a stretch of the Frostback Mountains near the Dales, on the border between Orlais and Ferelden, controlling a mountain pass from the kingdom to the empire. When Skyhold was rediscovered by the Inquisition, it had fallen into considerable disrepair, though was later restored. It is still home to the former Inquisitor.
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The Frostback Basin is a region in the far southwestern border of Ferelden which lies beneath the Frostback Mountains. Ancient Tevinter ruins lie overgrown by thick forest, and rare expeditions returned with little information - or did not return at all. The exception is the Avvar, who have long traveled the basin, and, in more recent generations, established a hold along its steep mountain cliffs.

The Unexplored

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The Anderfels is a kingdom in northwestern Thedas. It is located north of Nevarra and Orlais and west of the Tevinter Imperium. The Anderfels is best known for being the birthplace of the Grey Wardens and the site of their headquarters, Weisshaupt Fortress.
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Antiva is a plutocratic nation in north eastern Thedas. Although it possesses few resources of its own, Antiva's location makes it a center for trade in the north. Antiva's wine trade, buoyed by its fruitful vineyards and an aggressive approach to trading practices with other nations, is one of the country's main resources, allowing for a relatively prosperous life for its citizens. Its capital is Antiva City, which lies on the middle of its coastline and is one of the wealthiest in Thedas.
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Nevarra is a nation in central Thedas, west of the Free Marches, south of the Tevinter Imperium, and northeast of Orlais. It was originally one of the larger Free Marches city-states before it expanded rapidly to become a nation proper in the Exalted Age. Thanks to enormous wealth and a strategic central location in Thedas, some claim Nevarra's power rivals that of the Orlesian Empire.
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The nation of Rivain is located in the northeastern part of Thedas. Its capital city is Dairsmuid, which is on the southern end of the Rivain peninsula. Being a peninsula, it is almost wholly surrounded by water except for a bridge of land connecting it to neighboring Antiva.
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The Tevinter Imperium is the longest existing human country in Thedas and is ruled by a powerful magocracy. The leaders of the Imperium are called magisters, and are led by the Imperial Archon. In ancient times, the Imperium's power was unrivaled and its borders stretched across nearly the entire continent. In modern times, while Tevinter is a shadow of its former self in both size and power, it is still relatively powerful, and a major nation of Thedas.

Out Of Character

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Here is the best place to interact with other members of the forum out of character! Within you can find a place to play games, open your own forum shop, talk about stuff that doesn't fit anywhere else, and for new members to introduce themselves!
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If you're looking to advertise another forum or affiliate with threnodies, here is the place!
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